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fix: avoid acquiring filtered player query until movement command received
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@@ -2,7 +2,7 @@ use bevy_ecs::{
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entity::Entity,
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event::{EventReader, EventWriter},
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query::With,
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system::{Commands, Query, Res, ResMut},
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system::{Commands, Query, ResMut},
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};
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use crate::{
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