chore: remove unused params for debug_render_nodes func

This commit is contained in:
2025-07-28 16:22:48 -05:00
parent 70528b0dcc
commit 532abd1e45
3 changed files with 4 additions and 12 deletions

View File

@@ -114,8 +114,7 @@ impl Game {
pub fn present_backbuffer<T: RenderTarget>(&mut self, canvas: &mut Canvas<T>, backbuffer: &Texture) -> Result<()> {
canvas.copy(backbuffer, None, None).map_err(anyhow::Error::msg)?;
if self.debug_mode {
self.map
.debug_render_nodes(canvas, &mut self.atlas, &mut self.debug_text_texture);
self.map.debug_render_nodes(canvas);
}
self.draw_hud(canvas)?;
canvas.present();