feat: item collection system, score mutations

This commit is contained in:
2025-08-15 18:41:08 -05:00
parent 80930ddd35
commit 4d397bba5f
3 changed files with 46 additions and 0 deletions

View File

@@ -19,6 +19,7 @@ use crate::systems::{
control::player_system,
debug::{debug_render_system, DebugState, DebugTextureResource},
input::input_system,
item::item_system,
movement::movement_system,
profiling::{profile, SystemTimings},
render::{directional_render_system, dirty_render_system, render_system, BackbufferResource, MapTextureResource},
@@ -211,6 +212,7 @@ impl Game {
profile("player", player_system),
profile("movement", movement_system),
profile("collision", collision_system),
profile("item", item_system),
profile("blinking", blinking_system),
profile("directional_render", directional_render_system),
profile("dirty_render", dirty_render_system),