mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-07 05:15:49 -06:00
refactor: use small_rng for Emscripten only, simplify platform to top-level functions only, no trait/struct
This commit is contained in:
40
Cargo.lock
generated
40
Cargo.lock
generated
@@ -722,6 +722,15 @@ dependencies = [
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"portable-atomic",
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]
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[[package]]
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name = "ppv-lite86"
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version = "0.2.21"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "85eae3c4ed2f50dcfe72643da4befc30deadb458a9b590d720cde2f2b1e97da9"
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dependencies = [
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"zerocopy",
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]
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[[package]]
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name = "pretty_assertions"
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version = "1.4.1"
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@@ -762,6 +771,17 @@ version = "0.9.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6db2770f06117d490610c7488547d543617b21bfa07796d7a12f6f1bd53850d1"
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dependencies = [
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"rand_chacha",
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"rand_core",
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]
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[[package]]
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name = "rand_chacha"
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version = "0.9.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "d3022b5f1df60f26e1ffddd6c66e8aa15de382ae63b3a0c1bfc0e4d3e3f325cb"
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dependencies = [
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"ppv-lite86",
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"rand_core",
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]
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@@ -1529,3 +1549,23 @@ name = "yansi"
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version = "1.0.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "cfe53a6657fd280eaa890a3bc59152892ffa3e30101319d168b781ed6529b049"
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[[package]]
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name = "zerocopy"
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version = "0.8.26"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1039dd0d3c310cf05de012d8a39ff557cb0d23087fd44cad61df08fc31907a2f"
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dependencies = [
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"zerocopy-derive",
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]
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[[package]]
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name = "zerocopy-derive"
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version = "0.8.26"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "9ecf5b4cc5364572d7f4c329661bcc82724222973f2cab6f050a4e5c22f75181"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn",
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]
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@@ -25,7 +25,6 @@ tracing-error = "0.2.0"
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tracing-subscriber = {version = "0.3.20", features = ["env-filter"]}
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thiserror = "2.0.16"
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anyhow = "1.0"
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rand = { version = "0.9.2", default-features = false, features = ["small_rng", "os_rng"] }
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smallvec = "1.15.1"
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bitflags = "2.9.4"
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micromap = "0.1.0"
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@@ -48,6 +47,7 @@ windows-sys = { version = "0.60.2", features = ["Win32_System_Console"] }
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[target.'cfg(not(target_os = "emscripten"))'.dependencies]
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# On desktop platforms, build SDL2 with cargo-vcpkg
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sdl2 = { version = "0.38", default-features = false, features = ["image", "ttf", "gfx", "mixer", "unsafe_textures", "static-link", "use-vcpkg"] }
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rand = { version = "0.9.2", default-features = false, features = ["thread_rng"] }
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spin_sleep = "1.3.2"
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# Browser-specific dependencies
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@@ -55,6 +55,7 @@ spin_sleep = "1.3.2"
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# On Emscripten, we don't use cargo-vcpkg
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sdl2 = { version = "0.38", default-features = false, features = ["image", "ttf", "gfx", "mixer", "unsafe_textures"] }
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# TODO: Document why Emscripten cannot use `os_rng`.
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rand = { version = "0.9.2", default-features = false, features = ["small_rng", "os_rng"] }
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libc = "0.2.175" # TODO: Describe why this is required.
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[dev-dependencies]
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@@ -4,7 +4,7 @@ use crate::error::{GameError, GameResult};
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use crate::constants::{CANVAS_SIZE, LOOP_TIME, SCALE};
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use crate::game::Game;
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use crate::platform::get_platform;
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use crate::platform;
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use sdl2::{AudioSubsystem, Sdl};
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/// Main application wrapper that manages SDL initialization, window lifecycle, and the game loop.
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@@ -101,7 +101,7 @@ impl App {
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if start.elapsed() < LOOP_TIME {
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let time = LOOP_TIME.saturating_sub(start.elapsed());
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if time != Duration::ZERO {
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get_platform().sleep(time, self.focused);
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platform::sleep(time, self.focused);
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}
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}
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@@ -44,7 +44,7 @@ impl Asset {
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mod imp {
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use super::*;
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use crate::error::AssetError;
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use crate::platform::get_platform;
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use crate::platform;
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/// Loads asset bytes using the appropriate platform-specific method.
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///
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@@ -58,7 +58,7 @@ mod imp {
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/// Returns `AssetError::NotFound` if the asset file cannot be located (Emscripten only),
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/// or `AssetError::Io` for filesystem I/O failures.
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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get_platform().get_asset_bytes(asset)
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platform::get_asset_bytes(asset)
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}
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}
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@@ -22,13 +22,12 @@ mod texture;
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/// This function initializes SDL, the window, the game state, and then enters
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/// the main game loop.
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pub fn main() {
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let platform = platform::get_platform();
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if platform.requires_console() {
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if platform::requires_console() {
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// Setup buffered tracing subscriber that will buffer logs until console is ready
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let switchable_writer = platform::tracing_buffer::setup_switchable_subscriber();
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// Initialize platform-specific console
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platform.init_console().expect("Could not initialize console");
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platform::init_console().expect("Could not initialize console");
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// Now that console is initialized, flush buffered logs and switch to direct output
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debug!("Switching to direct logging mode and flushing buffer...");
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@@ -1,17 +1,15 @@
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//! Desktop platform implementation.
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use std::borrow::Cow;
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use std::time::Duration;
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use std::time::{Duration, Instant};
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use rand::rngs::ThreadRng;
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use crate::asset::Asset;
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use crate::error::{AssetError, PlatformError};
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use crate::platform::CommonPlatform;
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/// Desktop platform implementation.
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pub struct Platform;
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impl CommonPlatform for Platform {
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fn sleep(&self, duration: Duration, focused: bool) {
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pub fn sleep(duration: Duration, focused: bool) {
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if focused {
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spin_sleep::sleep(duration);
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} else {
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@@ -19,11 +17,11 @@ impl CommonPlatform for Platform {
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}
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}
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fn get_time(&self) -> f64 {
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std::time::Instant::now().elapsed().as_secs_f64()
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pub fn get_time() -> f64 {
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Instant::now().elapsed().as_secs_f64()
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}
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fn init_console(&self) -> Result<(), PlatformError> {
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pub fn init_console() -> Result<(), PlatformError> {
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#[cfg(windows)]
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{
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use tracing::{debug, info};
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@@ -37,13 +35,13 @@ impl CommonPlatform for Platform {
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debug!("No existing console window found");
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}
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if let Some(file_type) = Self::is_output_setup()? {
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if let Some(file_type) = is_output_setup()? {
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debug!(r#type = file_type, "Existing output detected");
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} else {
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debug!("No existing output detected");
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// Try to attach to parent console for direct cargo run
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Self::attach_to_parent_console()?;
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attach_to_parent_console()?;
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info!("Successfully attached to parent console");
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}
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}
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@@ -51,15 +49,15 @@ impl CommonPlatform for Platform {
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Ok(())
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}
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fn requires_console(&self) -> bool {
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pub fn requires_console() -> bool {
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cfg!(windows)
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}
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fn get_canvas_size(&self) -> Option<(u32, u32)> {
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pub fn get_canvas_size() -> Option<(u32, u32)> {
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None // Desktop doesn't need this
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}
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fn get_asset_bytes(&self, asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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match asset {
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Asset::Wav1 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/1.ogg"))),
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Asset::Wav2 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/2.ogg"))),
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@@ -69,11 +67,16 @@ impl CommonPlatform for Platform {
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Asset::Font => Ok(Cow::Borrowed(include_bytes!("../../assets/game/TerminalVector.ttf"))),
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}
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}
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pub fn rng() -> ThreadRng {
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rand::rng()
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}
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#[cfg(windows)]
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impl Platform {
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/* Internal functions */
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/// Check if the output stream has been setup by a parent process
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/// Windows-only
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#[cfg(windows)]
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fn is_output_setup() -> Result<Option<&'static str>, PlatformError> {
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use tracing::{debug, warn};
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@@ -117,6 +120,8 @@ impl Platform {
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}
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/// Try to attach to parent console
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/// Windows-only
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#[cfg(windows)]
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fn attach_to_parent_console() -> Result<(), PlatformError> {
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use windows::{
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core::PCSTR,
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@@ -170,4 +175,3 @@ impl Platform {
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Ok(())
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}
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}
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@@ -5,35 +5,47 @@ use std::time::Duration;
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use crate::asset::Asset;
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use crate::error::{AssetError, PlatformError};
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use crate::platform::CommonPlatform;
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use rand::{rngs::SmallRng, SeedableRng};
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/// Emscripten platform implementation.
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pub struct Platform;
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// Emscripten FFI functions
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extern "C" {
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fn emscripten_get_now() -> f64;
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fn emscripten_sleep(ms: u32);
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fn emscripten_get_element_css_size(target: *const u8, width: *mut f64, height: *mut f64) -> i32;
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}
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impl CommonPlatform for Platform {
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fn sleep(&self, duration: Duration, _focused: bool) {
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pub fn sleep(duration: Duration, _focused: bool) {
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unsafe {
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emscripten_sleep(duration.as_millis() as u32);
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}
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}
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fn get_time(&self) -> f64 {
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pub fn get_time() -> f64 {
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unsafe { emscripten_get_now() }
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}
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fn init_console(&self) -> Result<(), PlatformError> {
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pub fn init_console() -> Result<(), PlatformError> {
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Ok(()) // No-op for Emscripten
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}
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fn requires_console(&self) -> bool {
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pub fn requires_console() -> bool {
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false
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}
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fn get_canvas_size(&self) -> Option<(u32, u32)> {
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Some(unsafe { get_canvas_size() })
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pub fn get_canvas_size() -> Option<(u32, u32)> {
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let mut width = 0.0;
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let mut height = 0.0;
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unsafe {
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emscripten_get_element_css_size(c"canvas".as_ptr().cast(), &mut width, &mut height);
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if width == 0.0 || height == 0.0 {
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return None;
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}
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}
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Some((width as u32, height as u32))
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}
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fn get_asset_bytes(&self, asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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use sdl2::rwops::RWops;
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use std::io::Read;
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@@ -49,18 +61,7 @@ impl CommonPlatform for Platform {
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Ok(Cow::Owned(buf))
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}
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}
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// Emscripten FFI functions
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extern "C" {
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fn emscripten_get_now() -> f64;
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fn emscripten_sleep(ms: u32);
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fn emscripten_get_element_css_size(target: *const u8, width: *mut f64, height: *mut f64) -> i32;
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}
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unsafe fn get_canvas_size() -> (u32, u32) {
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let mut width = 0.0;
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let mut height = 0.0;
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emscripten_get_element_css_size(c"canvas".as_ptr().cast(), &mut width, &mut height);
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(width as u32, height as u32)
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pub fn rng() -> SmallRng {
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SmallRng::from_os_rng()
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}
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@@ -1,52 +1,13 @@
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//! Platform abstraction layer for cross-platform functionality.
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use crate::asset::Asset;
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use crate::error::{AssetError, PlatformError};
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use std::borrow::Cow;
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use std::time::Duration;
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#[cfg(not(target_os = "emscripten"))]
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mod desktop;
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#[cfg(target_os = "emscripten")]
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mod emscripten;
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pub mod buffered_writer;
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pub mod tracing_buffer;
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/// Cross-platform abstraction layer providing unified APIs for platform-specific operations.
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pub trait CommonPlatform {
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/// Platform-specific sleep function (required due to Emscripten's non-standard sleep requirements).
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///
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/// Provides access to current window focus state, useful for changing sleep algorithm conditionally.
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fn sleep(&self, duration: Duration, focused: bool);
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#[allow(dead_code)]
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fn get_time(&self) -> f64;
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/// Configures platform-specific console and debugging output capabilities.
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fn init_console(&self) -> Result<(), PlatformError>;
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/// Retrieves the actual display canvas dimensions.
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#[allow(dead_code)]
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fn get_canvas_size(&self) -> Option<(u32, u32)>;
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/// Loads raw asset data using the appropriate platform-specific method.
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fn get_asset_bytes(&self, asset: Asset) -> Result<Cow<'static, [u8]>, AssetError>;
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/// Whether the platform requires a console to be initialized.
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fn requires_console(&self) -> bool;
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}
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/// Returns the appropriate platform implementation based on compile-time target.
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#[allow(dead_code)]
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pub fn get_platform() -> &'static dyn CommonPlatform {
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#[cfg(not(target_os = "emscripten"))]
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{
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&desktop::Platform
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}
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mod desktop;
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#[cfg(not(target_os = "emscripten"))]
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pub use desktop::*;
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#[cfg(target_os = "emscripten")]
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{
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&emscripten::Platform
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}
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}
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pub use emscripten::*;
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#[cfg(target_os = "emscripten")]
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mod emscripten;
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@@ -1,3 +1,4 @@
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use crate::platform;
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use crate::systems::components::{DirectionalAnimation, Frozen, GhostAnimation, GhostState, LastAnimationState, LinearAnimation};
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use crate::{
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map::{
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@@ -14,9 +15,7 @@ use crate::{
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use crate::systems::GhostAnimations;
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use bevy_ecs::query::Without;
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use bevy_ecs::system::{Commands, Query, Res};
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use rand::rngs::SmallRng;
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use rand::seq::IndexedRandom;
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use rand::SeedableRng;
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use smallvec::SmallVec;
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/// Autonomous ghost AI system implementing randomized movement with backtracking avoidance.
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@@ -49,7 +48,7 @@ pub fn ghost_movement_system(
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break;
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}
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} else {
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*non_opposite_options.choose(&mut SmallRng::from_os_rng()).unwrap()
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*non_opposite_options.choose(&mut platform::rng()).unwrap()
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};
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velocity.direction = new_edge.direction;
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