mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-15 04:12:34 -06:00
refactor: use small_rng for Emscripten only, simplify platform to top-level functions only, no trait/struct
This commit is contained in:
@@ -4,7 +4,7 @@ use crate::error::{GameError, GameResult};
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use crate::constants::{CANVAS_SIZE, LOOP_TIME, SCALE};
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use crate::game::Game;
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use crate::platform::get_platform;
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use crate::platform;
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use sdl2::{AudioSubsystem, Sdl};
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/// Main application wrapper that manages SDL initialization, window lifecycle, and the game loop.
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@@ -101,7 +101,7 @@ impl App {
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if start.elapsed() < LOOP_TIME {
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let time = LOOP_TIME.saturating_sub(start.elapsed());
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if time != Duration::ZERO {
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get_platform().sleep(time, self.focused);
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platform::sleep(time, self.focused);
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}
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}
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@@ -44,7 +44,7 @@ impl Asset {
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mod imp {
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use super::*;
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use crate::error::AssetError;
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use crate::platform::get_platform;
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use crate::platform;
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/// Loads asset bytes using the appropriate platform-specific method.
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///
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@@ -58,7 +58,7 @@ mod imp {
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/// Returns `AssetError::NotFound` if the asset file cannot be located (Emscripten only),
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/// or `AssetError::Io` for filesystem I/O failures.
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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get_platform().get_asset_bytes(asset)
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platform::get_asset_bytes(asset)
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}
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}
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@@ -22,13 +22,12 @@ mod texture;
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/// This function initializes SDL, the window, the game state, and then enters
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/// the main game loop.
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pub fn main() {
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let platform = platform::get_platform();
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if platform.requires_console() {
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if platform::requires_console() {
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// Setup buffered tracing subscriber that will buffer logs until console is ready
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let switchable_writer = platform::tracing_buffer::setup_switchable_subscriber();
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// Initialize platform-specific console
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platform.init_console().expect("Could not initialize console");
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platform::init_console().expect("Could not initialize console");
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// Now that console is initialized, flush buffered logs and switch to direct output
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debug!("Switching to direct logging mode and flushing buffer...");
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@@ -1,173 +1,177 @@
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//! Desktop platform implementation.
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use std::borrow::Cow;
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use std::time::Duration;
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use std::time::{Duration, Instant};
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use rand::rngs::ThreadRng;
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use crate::asset::Asset;
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use crate::error::{AssetError, PlatformError};
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use crate::platform::CommonPlatform;
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/// Desktop platform implementation.
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pub struct Platform;
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pub fn sleep(duration: Duration, focused: bool) {
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if focused {
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spin_sleep::sleep(duration);
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} else {
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std::thread::sleep(duration);
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}
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}
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impl CommonPlatform for Platform {
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fn sleep(&self, duration: Duration, focused: bool) {
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if focused {
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spin_sleep::sleep(duration);
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pub fn get_time() -> f64 {
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Instant::now().elapsed().as_secs_f64()
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}
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pub fn init_console() -> Result<(), PlatformError> {
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#[cfg(windows)]
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{
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use tracing::{debug, info};
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use windows::Win32::System::Console::GetConsoleWindow;
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// Check if we already have a console window
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if unsafe { !GetConsoleWindow().0.is_null() } {
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debug!("Already have a console window");
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return Ok(());
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} else {
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std::thread::sleep(duration);
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debug!("No existing console window found");
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}
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if let Some(file_type) = is_output_setup()? {
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debug!(r#type = file_type, "Existing output detected");
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} else {
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debug!("No existing output detected");
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// Try to attach to parent console for direct cargo run
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attach_to_parent_console()?;
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info!("Successfully attached to parent console");
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}
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}
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fn get_time(&self) -> f64 {
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std::time::Instant::now().elapsed().as_secs_f64()
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}
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Ok(())
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}
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fn init_console(&self) -> Result<(), PlatformError> {
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#[cfg(windows)]
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{
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use tracing::{debug, info};
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use windows::Win32::System::Console::GetConsoleWindow;
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pub fn requires_console() -> bool {
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cfg!(windows)
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}
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// Check if we already have a console window
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if unsafe { !GetConsoleWindow().0.is_null() } {
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debug!("Already have a console window");
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return Ok(());
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} else {
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debug!("No existing console window found");
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}
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pub fn get_canvas_size() -> Option<(u32, u32)> {
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None // Desktop doesn't need this
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}
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if let Some(file_type) = Self::is_output_setup()? {
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debug!(r#type = file_type, "Existing output detected");
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} else {
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debug!("No existing output detected");
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// Try to attach to parent console for direct cargo run
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Self::attach_to_parent_console()?;
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info!("Successfully attached to parent console");
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}
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}
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Ok(())
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}
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fn requires_console(&self) -> bool {
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cfg!(windows)
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}
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fn get_canvas_size(&self) -> Option<(u32, u32)> {
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None // Desktop doesn't need this
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}
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fn get_asset_bytes(&self, asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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match asset {
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Asset::Wav1 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/1.ogg"))),
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Asset::Wav2 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/2.ogg"))),
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Asset::Wav3 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/3.ogg"))),
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Asset::Wav4 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/4.ogg"))),
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Asset::AtlasImage => Ok(Cow::Borrowed(include_bytes!("../../assets/game/atlas.png"))),
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Asset::Font => Ok(Cow::Borrowed(include_bytes!("../../assets/game/TerminalVector.ttf"))),
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}
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pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
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match asset {
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Asset::Wav1 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/1.ogg"))),
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Asset::Wav2 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/2.ogg"))),
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Asset::Wav3 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/3.ogg"))),
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Asset::Wav4 => Ok(Cow::Borrowed(include_bytes!("../../assets/game/sound/waka/4.ogg"))),
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Asset::AtlasImage => Ok(Cow::Borrowed(include_bytes!("../../assets/game/atlas.png"))),
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Asset::Font => Ok(Cow::Borrowed(include_bytes!("../../assets/game/TerminalVector.ttf"))),
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}
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}
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pub fn rng() -> ThreadRng {
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rand::rng()
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}
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/* Internal functions */
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/// Check if the output stream has been setup by a parent process
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/// Windows-only
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#[cfg(windows)]
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impl Platform {
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/// Check if the output stream has been setup by a parent process
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fn is_output_setup() -> Result<Option<&'static str>, PlatformError> {
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use tracing::{debug, warn};
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fn is_output_setup() -> Result<Option<&'static str>, PlatformError> {
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use tracing::{debug, warn};
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use windows::Win32::Storage::FileSystem::{
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GetFileType, FILE_TYPE_CHAR, FILE_TYPE_DISK, FILE_TYPE_PIPE, FILE_TYPE_REMOTE, FILE_TYPE_UNKNOWN,
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};
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use windows::Win32::Storage::FileSystem::{
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GetFileType, FILE_TYPE_CHAR, FILE_TYPE_DISK, FILE_TYPE_PIPE, FILE_TYPE_REMOTE, FILE_TYPE_UNKNOWN,
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};
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use windows_sys::Win32::{
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Foundation::INVALID_HANDLE_VALUE,
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System::Console::{GetStdHandle, STD_OUTPUT_HANDLE},
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};
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use windows_sys::Win32::{
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Foundation::INVALID_HANDLE_VALUE,
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System::Console::{GetStdHandle, STD_OUTPUT_HANDLE},
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};
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// Get the process's standard output handle, check if it's invalid
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let handle = match unsafe { GetStdHandle(STD_OUTPUT_HANDLE) } {
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INVALID_HANDLE_VALUE => {
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return Err(PlatformError::ConsoleInit("Invalid handle".to_string()));
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}
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handle => handle,
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};
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// Identify the file type of the handle and whether it's 'well known' (i.e. we trust it to be a reasonable output destination)
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let (well_known, file_type) = match unsafe {
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use windows::Win32::Foundation::HANDLE;
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GetFileType(HANDLE(handle))
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} {
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FILE_TYPE_PIPE => (true, "pipe"),
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FILE_TYPE_CHAR => (true, "char"),
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FILE_TYPE_DISK => (true, "disk"),
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FILE_TYPE_UNKNOWN => (false, "unknown"),
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FILE_TYPE_REMOTE => (false, "remote"),
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unexpected => {
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warn!("Unexpected file type: {unexpected:?}");
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(false, "unknown")
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}
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};
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debug!("File type: {file_type:?}, well known: {well_known}");
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// If it's anything recognizable and valid, assume that a parent process has setup an output stream
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Ok(well_known.then_some(file_type))
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}
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/// Try to attach to parent console
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fn attach_to_parent_console() -> Result<(), PlatformError> {
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use windows::{
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core::PCSTR,
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Win32::{
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Foundation::{GENERIC_READ, GENERIC_WRITE},
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Storage::FileSystem::{CreateFileA, FILE_FLAGS_AND_ATTRIBUTES, FILE_SHARE_READ, FILE_SHARE_WRITE, OPEN_EXISTING},
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System::Console::{
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AttachConsole, FreeConsole, SetStdHandle, ATTACH_PARENT_PROCESS, STD_ERROR_HANDLE, STD_OUTPUT_HANDLE,
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},
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},
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};
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// Attach the process to the parent's console
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unsafe { AttachConsole(ATTACH_PARENT_PROCESS) }
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to attach to parent console: {:?}", e)))?;
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let handle = unsafe {
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let pcstr = PCSTR::from_raw(c"CONOUT$".as_ptr() as *const u8);
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CreateFileA::<PCSTR>(
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pcstr,
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(GENERIC_READ | GENERIC_WRITE).0,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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None,
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OPEN_EXISTING,
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FILE_FLAGS_AND_ATTRIBUTES(0),
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None,
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)
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// Get the process's standard output handle, check if it's invalid
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let handle = match unsafe { GetStdHandle(STD_OUTPUT_HANDLE) } {
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INVALID_HANDLE_VALUE => {
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return Err(PlatformError::ConsoleInit("Invalid handle".to_string()));
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}
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to create console handle: {:?}", e)))?;
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handle => handle,
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};
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// Set the console's output and then error handles
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if let Some(handle_error) = unsafe { SetStdHandle(STD_OUTPUT_HANDLE, handle) }
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console output handle: {:?}", e)))
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.and_then(|_| {
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unsafe { SetStdHandle(STD_ERROR_HANDLE, handle) }
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console error handle: {:?}", e)))
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})
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.err()
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{
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// If either set handle call fails, free the console
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unsafe { FreeConsole() }
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// Free the console if the SetStdHandle calls fail
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.map_err(|free_error| {
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PlatformError::ConsoleInit(format!(
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"Failed to free console after SetStdHandle failed: {free_error:?} ({handle_error:?})"
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))
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})
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// And then return the original error if the FreeConsole call succeeds
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.and(Err(handle_error))?;
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// Identify the file type of the handle and whether it's 'well known' (i.e. we trust it to be a reasonable output destination)
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let (well_known, file_type) = match unsafe {
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use windows::Win32::Foundation::HANDLE;
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GetFileType(HANDLE(handle))
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} {
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FILE_TYPE_PIPE => (true, "pipe"),
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FILE_TYPE_CHAR => (true, "char"),
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FILE_TYPE_DISK => (true, "disk"),
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FILE_TYPE_UNKNOWN => (false, "unknown"),
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FILE_TYPE_REMOTE => (false, "remote"),
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unexpected => {
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warn!("Unexpected file type: {unexpected:?}");
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(false, "unknown")
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}
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};
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Ok(())
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}
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debug!("File type: {file_type:?}, well known: {well_known}");
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// If it's anything recognizable and valid, assume that a parent process has setup an output stream
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Ok(well_known.then_some(file_type))
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}
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/// Try to attach to parent console
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/// Windows-only
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#[cfg(windows)]
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fn attach_to_parent_console() -> Result<(), PlatformError> {
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use windows::{
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core::PCSTR,
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Win32::{
|
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Foundation::{GENERIC_READ, GENERIC_WRITE},
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Storage::FileSystem::{CreateFileA, FILE_FLAGS_AND_ATTRIBUTES, FILE_SHARE_READ, FILE_SHARE_WRITE, OPEN_EXISTING},
|
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System::Console::{
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AttachConsole, FreeConsole, SetStdHandle, ATTACH_PARENT_PROCESS, STD_ERROR_HANDLE, STD_OUTPUT_HANDLE,
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},
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},
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};
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// Attach the process to the parent's console
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unsafe { AttachConsole(ATTACH_PARENT_PROCESS) }
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to attach to parent console: {:?}", e)))?;
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let handle = unsafe {
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let pcstr = PCSTR::from_raw(c"CONOUT$".as_ptr() as *const u8);
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CreateFileA::<PCSTR>(
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pcstr,
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(GENERIC_READ | GENERIC_WRITE).0,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
|
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None,
|
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OPEN_EXISTING,
|
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FILE_FLAGS_AND_ATTRIBUTES(0),
|
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None,
|
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)
|
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}
|
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to create console handle: {:?}", e)))?;
|
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|
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// Set the console's output and then error handles
|
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if let Some(handle_error) = unsafe { SetStdHandle(STD_OUTPUT_HANDLE, handle) }
|
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console output handle: {:?}", e)))
|
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.and_then(|_| {
|
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unsafe { SetStdHandle(STD_ERROR_HANDLE, handle) }
|
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.map_err(|e| PlatformError::ConsoleInit(format!("Failed to set console error handle: {:?}", e)))
|
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})
|
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.err()
|
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{
|
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// If either set handle call fails, free the console
|
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unsafe { FreeConsole() }
|
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// Free the console if the SetStdHandle calls fail
|
||||
.map_err(|free_error| {
|
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PlatformError::ConsoleInit(format!(
|
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"Failed to free console after SetStdHandle failed: {free_error:?} ({handle_error:?})"
|
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))
|
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})
|
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// And then return the original error if the FreeConsole call succeeds
|
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.and(Err(handle_error))?;
|
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}
|
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|
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Ok(())
|
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}
|
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|
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@@ -5,51 +5,7 @@ use std::time::Duration;
|
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|
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use crate::asset::Asset;
|
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use crate::error::{AssetError, PlatformError};
|
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use crate::platform::CommonPlatform;
|
||||
|
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/// Emscripten platform implementation.
|
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pub struct Platform;
|
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|
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impl CommonPlatform for Platform {
|
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fn sleep(&self, duration: Duration, _focused: bool) {
|
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unsafe {
|
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emscripten_sleep(duration.as_millis() as u32);
|
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}
|
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}
|
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|
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fn get_time(&self) -> f64 {
|
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unsafe { emscripten_get_now() }
|
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}
|
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|
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fn init_console(&self) -> Result<(), PlatformError> {
|
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Ok(()) // No-op for Emscripten
|
||||
}
|
||||
|
||||
fn requires_console(&self) -> bool {
|
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false
|
||||
}
|
||||
|
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fn get_canvas_size(&self) -> Option<(u32, u32)> {
|
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Some(unsafe { get_canvas_size() })
|
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}
|
||||
|
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fn get_asset_bytes(&self, asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
|
||||
use sdl2::rwops::RWops;
|
||||
use std::io::Read;
|
||||
|
||||
let path = format!("assets/game/{}", asset.path());
|
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let mut rwops = RWops::from_file(&path, "rb").map_err(|_| AssetError::NotFound(asset.path().to_string()))?;
|
||||
|
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let len = rwops.len().ok_or_else(|| AssetError::NotFound(asset.path().to_string()))?;
|
||||
|
||||
let mut buf = vec![0u8; len];
|
||||
rwops
|
||||
.read_exact(&mut buf)
|
||||
.map_err(|e| AssetError::Io(std::io::Error::other(e)))?;
|
||||
|
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Ok(Cow::Owned(buf))
|
||||
}
|
||||
}
|
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use rand::{rngs::SmallRng, SeedableRng};
|
||||
|
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// Emscripten FFI functions
|
||||
extern "C" {
|
||||
@@ -58,9 +14,54 @@ extern "C" {
|
||||
fn emscripten_get_element_css_size(target: *const u8, width: *mut f64, height: *mut f64) -> i32;
|
||||
}
|
||||
|
||||
unsafe fn get_canvas_size() -> (u32, u32) {
|
||||
pub fn sleep(duration: Duration, _focused: bool) {
|
||||
unsafe {
|
||||
emscripten_sleep(duration.as_millis() as u32);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_time() -> f64 {
|
||||
unsafe { emscripten_get_now() }
|
||||
}
|
||||
|
||||
pub fn init_console() -> Result<(), PlatformError> {
|
||||
Ok(()) // No-op for Emscripten
|
||||
}
|
||||
|
||||
pub fn requires_console() -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
pub fn get_canvas_size() -> Option<(u32, u32)> {
|
||||
let mut width = 0.0;
|
||||
let mut height = 0.0;
|
||||
emscripten_get_element_css_size(c"canvas".as_ptr().cast(), &mut width, &mut height);
|
||||
(width as u32, height as u32)
|
||||
|
||||
unsafe {
|
||||
emscripten_get_element_css_size(c"canvas".as_ptr().cast(), &mut width, &mut height);
|
||||
if width == 0.0 || height == 0.0 {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
Some((width as u32, height as u32))
|
||||
}
|
||||
|
||||
pub fn get_asset_bytes(asset: Asset) -> Result<Cow<'static, [u8]>, AssetError> {
|
||||
use sdl2::rwops::RWops;
|
||||
use std::io::Read;
|
||||
|
||||
let path = format!("assets/game/{}", asset.path());
|
||||
let mut rwops = RWops::from_file(&path, "rb").map_err(|_| AssetError::NotFound(asset.path().to_string()))?;
|
||||
|
||||
let len = rwops.len().ok_or_else(|| AssetError::NotFound(asset.path().to_string()))?;
|
||||
|
||||
let mut buf = vec![0u8; len];
|
||||
rwops
|
||||
.read_exact(&mut buf)
|
||||
.map_err(|e| AssetError::Io(std::io::Error::other(e)))?;
|
||||
|
||||
Ok(Cow::Owned(buf))
|
||||
}
|
||||
|
||||
pub fn rng() -> SmallRng {
|
||||
SmallRng::from_os_rng()
|
||||
}
|
||||
|
||||
@@ -1,52 +1,13 @@
|
||||
//! Platform abstraction layer for cross-platform functionality.
|
||||
|
||||
use crate::asset::Asset;
|
||||
use crate::error::{AssetError, PlatformError};
|
||||
use std::borrow::Cow;
|
||||
use std::time::Duration;
|
||||
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
mod desktop;
|
||||
#[cfg(target_os = "emscripten")]
|
||||
mod emscripten;
|
||||
|
||||
pub mod buffered_writer;
|
||||
pub mod tracing_buffer;
|
||||
|
||||
/// Cross-platform abstraction layer providing unified APIs for platform-specific operations.
|
||||
pub trait CommonPlatform {
|
||||
/// Platform-specific sleep function (required due to Emscripten's non-standard sleep requirements).
|
||||
///
|
||||
/// Provides access to current window focus state, useful for changing sleep algorithm conditionally.
|
||||
fn sleep(&self, duration: Duration, focused: bool);
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
mod desktop;
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
pub use desktop::*;
|
||||
|
||||
#[allow(dead_code)]
|
||||
fn get_time(&self) -> f64;
|
||||
|
||||
/// Configures platform-specific console and debugging output capabilities.
|
||||
fn init_console(&self) -> Result<(), PlatformError>;
|
||||
|
||||
/// Retrieves the actual display canvas dimensions.
|
||||
#[allow(dead_code)]
|
||||
fn get_canvas_size(&self) -> Option<(u32, u32)>;
|
||||
|
||||
/// Loads raw asset data using the appropriate platform-specific method.
|
||||
fn get_asset_bytes(&self, asset: Asset) -> Result<Cow<'static, [u8]>, AssetError>;
|
||||
|
||||
/// Whether the platform requires a console to be initialized.
|
||||
fn requires_console(&self) -> bool;
|
||||
}
|
||||
|
||||
/// Returns the appropriate platform implementation based on compile-time target.
|
||||
#[allow(dead_code)]
|
||||
pub fn get_platform() -> &'static dyn CommonPlatform {
|
||||
#[cfg(not(target_os = "emscripten"))]
|
||||
{
|
||||
&desktop::Platform
|
||||
}
|
||||
|
||||
#[cfg(target_os = "emscripten")]
|
||||
{
|
||||
&emscripten::Platform
|
||||
}
|
||||
}
|
||||
#[cfg(target_os = "emscripten")]
|
||||
pub use emscripten::*;
|
||||
#[cfg(target_os = "emscripten")]
|
||||
mod emscripten;
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
use crate::platform;
|
||||
use crate::systems::components::{DirectionalAnimation, Frozen, GhostAnimation, GhostState, LastAnimationState, LinearAnimation};
|
||||
use crate::{
|
||||
map::{
|
||||
@@ -14,9 +15,7 @@ use crate::{
|
||||
use crate::systems::GhostAnimations;
|
||||
use bevy_ecs::query::Without;
|
||||
use bevy_ecs::system::{Commands, Query, Res};
|
||||
use rand::rngs::SmallRng;
|
||||
use rand::seq::IndexedRandom;
|
||||
use rand::SeedableRng;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
/// Autonomous ghost AI system implementing randomized movement with backtracking avoidance.
|
||||
@@ -49,7 +48,7 @@ pub fn ghost_movement_system(
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
*non_opposite_options.choose(&mut SmallRng::from_os_rng()).unwrap()
|
||||
*non_opposite_options.choose(&mut platform::rng()).unwrap()
|
||||
};
|
||||
|
||||
velocity.direction = new_edge.direction;
|
||||
|
||||
Reference in New Issue
Block a user