mirror of
https://github.com/Xevion/Pac-Man.git
synced 2026-01-31 08:25:06 -06:00
refactor: use U16Vec2 for sprites, remove unnecessary Deserialize trait
This commit is contained in:
+6
-12
@@ -13,10 +13,8 @@ fn test_sprite_atlas_basic() {
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frames.insert(
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"test".to_string(),
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MapperFrame {
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x: 10,
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y: 20,
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width: 32,
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height: 64,
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pos: U16Vec2::new(10, 20),
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size: U16Vec2::new(32, 64),
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},
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);
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@@ -38,19 +36,15 @@ fn test_sprite_atlas_multiple_tiles() {
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frames.insert(
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"tile1".to_string(),
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MapperFrame {
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x: 0,
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y: 0,
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width: 32,
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height: 32,
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pos: U16Vec2::new(0, 0),
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size: U16Vec2::new(32, 32),
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},
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);
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frames.insert(
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"tile2".to_string(),
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MapperFrame {
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x: 32,
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y: 0,
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width: 64,
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height: 64,
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pos: U16Vec2::new(32, 0),
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size: U16Vec2::new(64, 64),
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},
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);
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