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feat(audio): centralize sound management with proper enum, improved iterator protocols, introduce new sound files
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@@ -1,10 +1,9 @@
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use pacman::asset::Asset;
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use speculoos::prelude::*;
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use strum::IntoEnumIterator;
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#[test]
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fn all_asset_paths_exist() {
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for asset in Asset::iter() {
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for asset in Asset::into_iter() {
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let path = asset.path();
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let full_path = format!("assets/game/{}", path);
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