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https://github.com/Xevion/Pac-Man.git
synced 2025-12-10 02:07:55 -06:00
feat: enhance profiling with tick-based timing management and zero-padding for skipped frames
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@@ -22,18 +22,18 @@ macro_rules! assert_close {
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fn test_timing_statistics() {
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let timings = SystemTimings::default();
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// 10ms average, 2ms std dev
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(10));
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(12));
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(8));
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// Add consecutive timing measurements (no skipped ticks to avoid zero padding)
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(10), 1);
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(12), 2);
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(8), 3);
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// 2ms average, 1ms std dev
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timings.add_timing(SystemId::Blinking, Duration::from_millis(3));
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timings.add_timing(SystemId::Blinking, Duration::from_millis(2));
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timings.add_timing(SystemId::Blinking, Duration::from_millis(1));
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// Add consecutive timing measurements for another system
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timings.add_timing(SystemId::Blinking, Duration::from_millis(3), 1);
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timings.add_timing(SystemId::Blinking, Duration::from_millis(2), 2);
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timings.add_timing(SystemId::Blinking, Duration::from_millis(1), 3);
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{
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let stats = timings.get_stats();
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let stats = timings.get_stats(3);
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let (avg, std_dev) = stats.get(&SystemId::PlayerControls).unwrap();
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assert_close!(*avg, Duration::from_millis(10), "PlayerControls average timing");
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@@ -49,9 +49,9 @@ fn test_default_zero_timing_for_unused_systems() {
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let timings = SystemTimings::default();
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// Add timing data for only one system
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(5));
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timings.add_timing(SystemId::PlayerControls, Duration::from_millis(5), 1);
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let stats = timings.get_stats();
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let stats = timings.get_stats(1);
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// Verify all SystemId variants are present in the stats
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let expected_count = SystemId::iter().count();
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@@ -86,12 +86,13 @@ fn test_pre_populated_timing_entries() {
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// Verify that we can add timing to any SystemId without panicking
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// (this would fail with the old implementation if the entry didn't exist)
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// Use the same tick for all systems to avoid zero-padding
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for id in SystemId::iter() {
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timings.add_timing(id, Duration::from_nanos(1));
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timings.add_timing(id, Duration::from_nanos(1), 1);
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}
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// Verify all systems now have non-zero timing
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let stats = timings.get_stats();
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let stats = timings.get_stats(1);
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for id in SystemId::iter() {
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let (avg, _) = stats.get(&id).unwrap();
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assert!(
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@@ -107,11 +108,11 @@ fn test_total_system_timing() {
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let timings = SystemTimings::default();
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// Add some timing data to the Total system
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timings.add_total_timing(Duration::from_millis(16));
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timings.add_total_timing(Duration::from_millis(18));
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timings.add_total_timing(Duration::from_millis(14));
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timings.add_total_timing(Duration::from_millis(16), 1);
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timings.add_total_timing(Duration::from_millis(18), 2);
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timings.add_total_timing(Duration::from_millis(14), 3);
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let stats = timings.get_stats();
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let stats = timings.get_stats(3);
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let (avg, std_dev) = stats.get(&SystemId::Total).unwrap();
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// Should have 16ms average (16+18+14)/3 = 16ms
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