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https://github.com/Xevion/Pac-Man.git
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feat: enhance profiling with tick-based timing management and zero-padding for skipped frames
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@@ -152,11 +152,12 @@ fn transform_position_with_offset(pos: Vec2, scale: f32) -> IVec2 {
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fn render_timing_display(
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canvas: &mut Canvas<Window>,
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timings: &SystemTimings,
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current_tick: u64,
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text_renderer: &TtfRenderer,
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atlas: &mut TtfAtlas,
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) {
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// Format timing information using the formatting module
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let lines = timings.format_timing_display();
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let lines = timings.format_timing_display(current_tick);
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let line_height = text_renderer.text_height(atlas) as i32 + 2; // Add 2px line spacing
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let padding = 10;
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@@ -208,6 +209,7 @@ pub fn debug_render_system(
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batched_lines: &Res<BatchedLinesResource>,
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debug_state: &Res<DebugState>,
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timings: &Res<SystemTimings>,
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timing: &Res<crate::systems::profiling::Timing>,
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map: &Res<Map>,
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colliders: &Query<(&Collider, &Position)>,
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cursor: &Res<CursorPosition>,
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@@ -329,5 +331,8 @@ pub fn debug_render_system(
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}
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// Render timing information in the top-left corner
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render_timing_display(canvas, timings, &text_renderer, &mut ttf_atlas.0);
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// Use previous tick since current tick is incomplete (frame is still running)
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let current_tick = timing.get_current_tick();
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let previous_tick = current_tick.saturating_sub(1);
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render_timing_display(canvas, timings, previous_tick, &text_renderer, &mut ttf_atlas.0);
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}
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