feat: enhance profiling with tick-based timing management and zero-padding for skipped frames

This commit is contained in:
Ryan Walters
2025-09-05 18:45:43 -05:00
parent a38423f006
commit 42e309a46b
5 changed files with 182 additions and 83 deletions

View File

@@ -152,11 +152,12 @@ fn transform_position_with_offset(pos: Vec2, scale: f32) -> IVec2 {
fn render_timing_display(
canvas: &mut Canvas<Window>,
timings: &SystemTimings,
current_tick: u64,
text_renderer: &TtfRenderer,
atlas: &mut TtfAtlas,
) {
// Format timing information using the formatting module
let lines = timings.format_timing_display();
let lines = timings.format_timing_display(current_tick);
let line_height = text_renderer.text_height(atlas) as i32 + 2; // Add 2px line spacing
let padding = 10;
@@ -208,6 +209,7 @@ pub fn debug_render_system(
batched_lines: &Res<BatchedLinesResource>,
debug_state: &Res<DebugState>,
timings: &Res<SystemTimings>,
timing: &Res<crate::systems::profiling::Timing>,
map: &Res<Map>,
colliders: &Query<(&Collider, &Position)>,
cursor: &Res<CursorPosition>,
@@ -329,5 +331,8 @@ pub fn debug_render_system(
}
// Render timing information in the top-left corner
render_timing_display(canvas, timings, &text_renderer, &mut ttf_atlas.0);
// Use previous tick since current tick is incomplete (frame is still running)
let current_tick = timing.get_current_tick();
let previous_tick = current_tick.saturating_sub(1);
render_timing_display(canvas, timings, previous_tick, &text_renderer, &mut ttf_atlas.0);
}