mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-10 06:07:55 -06:00
feat: measure total system timings using threading indifferent method, padded formatting
This commit is contained in:
@@ -659,8 +659,15 @@ impl Game {
|
|||||||
pub fn tick(&mut self, dt: f32) -> bool {
|
pub fn tick(&mut self, dt: f32) -> bool {
|
||||||
self.world.insert_resource(DeltaTime(dt));
|
self.world.insert_resource(DeltaTime(dt));
|
||||||
|
|
||||||
// Run all systems
|
// Measure total frame time including all systems
|
||||||
|
let start = std::time::Instant::now();
|
||||||
self.schedule.run(&mut self.world);
|
self.schedule.run(&mut self.world);
|
||||||
|
let total_duration = start.elapsed();
|
||||||
|
|
||||||
|
// Record the total timing
|
||||||
|
if let Some(timings) = self.world.get_resource::<systems::profiling::SystemTimings>() {
|
||||||
|
timings.add_total_timing(total_duration);
|
||||||
|
}
|
||||||
|
|
||||||
let state = self
|
let state = self
|
||||||
.world
|
.world
|
||||||
|
|||||||
@@ -18,6 +18,7 @@ const TIMING_WINDOW_SIZE: usize = 30;
|
|||||||
|
|
||||||
#[derive(EnumCount, EnumIter, IntoStaticStr, Debug, PartialEq, Eq, Hash, Copy, Clone)]
|
#[derive(EnumCount, EnumIter, IntoStaticStr, Debug, PartialEq, Eq, Hash, Copy, Clone)]
|
||||||
pub enum SystemId {
|
pub enum SystemId {
|
||||||
|
Total,
|
||||||
Input,
|
Input,
|
||||||
PlayerControls,
|
PlayerControls,
|
||||||
Ghost,
|
Ghost,
|
||||||
@@ -85,6 +86,11 @@ impl SystemTimings {
|
|||||||
queue.lock().push_back(duration);
|
queue.lock().push_back(duration);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Add timing for the Total system (total frame time including scheduler.run)
|
||||||
|
pub fn add_total_timing(&self, duration: Duration) {
|
||||||
|
self.add_timing(SystemId::Total, duration);
|
||||||
|
}
|
||||||
|
|
||||||
pub fn get_stats(&self) -> Map<SystemId, (Duration, Duration), MAX_SYSTEMS> {
|
pub fn get_stats(&self) -> Map<SystemId, (Duration, Duration), MAX_SYSTEMS> {
|
||||||
let mut stats = Map::new();
|
let mut stats = Map::new();
|
||||||
|
|
||||||
@@ -123,47 +129,30 @@ impl SystemTimings {
|
|||||||
stats
|
stats
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn get_total_stats(&self) -> (Duration, Duration) {
|
|
||||||
let duration_sums = {
|
|
||||||
self.timings
|
|
||||||
.iter()
|
|
||||||
.map(|(_, queue)| queue.lock().iter().sum::<Duration>())
|
|
||||||
.collect::<Vec<_>>()
|
|
||||||
};
|
|
||||||
|
|
||||||
let mean = duration_sums.iter().sum::<Duration>() / duration_sums.len() as u32;
|
|
||||||
let variance = duration_sums
|
|
||||||
.iter()
|
|
||||||
.map(|x| {
|
|
||||||
let diff_secs = x.as_secs_f64() - mean.as_secs_f64();
|
|
||||||
diff_secs * diff_secs
|
|
||||||
})
|
|
||||||
.sum::<f64>()
|
|
||||||
/ (duration_sums.len() - 1).max(1) as f64;
|
|
||||||
let std_dev_secs = variance.sqrt();
|
|
||||||
|
|
||||||
(mean, Duration::from_secs_f64(std_dev_secs))
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn format_timing_display(&self) -> SmallVec<[String; SystemId::COUNT]> {
|
pub fn format_timing_display(&self) -> SmallVec<[String; SystemId::COUNT]> {
|
||||||
let stats = self.get_stats();
|
let stats = self.get_stats();
|
||||||
let (total_avg, total_std) = self.get_total_stats();
|
|
||||||
|
// Get the Total system metrics instead of averaging all systems
|
||||||
|
let (total_avg, total_std) = stats
|
||||||
|
.get(&SystemId::Total)
|
||||||
|
.copied()
|
||||||
|
.unwrap_or((Duration::ZERO, Duration::ZERO));
|
||||||
|
|
||||||
let effective_fps = match 1.0 / total_avg.as_secs_f64() {
|
let effective_fps = match 1.0 / total_avg.as_secs_f64() {
|
||||||
f if f > 100.0 => (f as u32).separate_with_commas(),
|
f if f > 100.0 => format!("{:>5} FPS", (f as u32).separate_with_commas()),
|
||||||
f if f < 10.0 => format!("{:.1} FPS", f),
|
f if f < 10.0 => format!("{:.1} FPS", f),
|
||||||
f => format!("{:.0} FPS", f),
|
f => format!("{:5.0} FPS", f),
|
||||||
};
|
};
|
||||||
|
|
||||||
// Collect timing data for formatting
|
// Collect timing data for formatting
|
||||||
let mut timing_data = vec![(effective_fps, total_avg, total_std)];
|
let mut timing_data = vec![(effective_fps, total_avg, total_std)];
|
||||||
|
|
||||||
// Sort the stats by average duration
|
// Sort the stats by average duration, excluding the Total system
|
||||||
let mut sorted_stats: Vec<_> = stats.iter().collect();
|
let mut sorted_stats: Vec<_> = stats.iter().filter(|(id, _)| **id != SystemId::Total).collect();
|
||||||
sorted_stats.sort_by(|a, b| b.1 .0.cmp(&a.1 .0));
|
sorted_stats.sort_by(|a, b| b.1 .0.cmp(&a.1 .0));
|
||||||
|
|
||||||
// Add the top 5 most expensive systems
|
// Add the top 7 most expensive systems (excluding Total)
|
||||||
for (name, (avg, std_dev)) in sorted_stats.iter().take(7) {
|
for (name, (avg, std_dev)) in sorted_stats.iter().take(9) {
|
||||||
timing_data.push((name.to_string(), *avg, *std_dev));
|
timing_data.push((name.to_string(), *avg, *std_dev));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -40,15 +40,8 @@ fn test_timing_statistics() {
|
|||||||
assert_close!(*std_dev, Duration::from_millis(2), "PlayerControls standard deviation timing");
|
assert_close!(*std_dev, Duration::from_millis(2), "PlayerControls standard deviation timing");
|
||||||
}
|
}
|
||||||
|
|
||||||
{
|
// Note: get_total_stats() was removed as we now use the Total system directly
|
||||||
let (total_avg, total_std) = timings.get_total_stats();
|
// This test now focuses on individual system statistics
|
||||||
assert_close!(total_avg, Duration::from_millis(2), "Total average timing across all systems");
|
|
||||||
assert_close!(
|
|
||||||
total_std,
|
|
||||||
Duration::from_millis(7),
|
|
||||||
"Total standard deviation timing across all systems"
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
@@ -69,9 +62,9 @@ fn test_default_zero_timing_for_unused_systems() {
|
|||||||
assert_close!(*avg, Duration::from_millis(5), "System with data should have correct timing");
|
assert_close!(*avg, Duration::from_millis(5), "System with data should have correct timing");
|
||||||
assert_close!(*std_dev, Duration::ZERO, "Single measurement should have zero std dev");
|
assert_close!(*std_dev, Duration::ZERO, "Single measurement should have zero std dev");
|
||||||
|
|
||||||
// Verify that all other systems have zero timing
|
// Verify that all other systems have zero timing (excluding Total which is special)
|
||||||
for id in SystemId::iter() {
|
for id in SystemId::iter() {
|
||||||
if id != SystemId::PlayerControls {
|
if id != SystemId::PlayerControls && id != SystemId::Total {
|
||||||
let (avg, std_dev) = stats.get(&id).unwrap();
|
let (avg, std_dev) = stats.get(&id).unwrap();
|
||||||
assert_close!(
|
assert_close!(
|
||||||
*avg,
|
*avg,
|
||||||
@@ -108,3 +101,24 @@ fn test_pre_populated_timing_entries() {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn test_total_system_timing() {
|
||||||
|
let timings = SystemTimings::default();
|
||||||
|
|
||||||
|
// Add some timing data to the Total system
|
||||||
|
timings.add_total_timing(Duration::from_millis(16));
|
||||||
|
timings.add_total_timing(Duration::from_millis(18));
|
||||||
|
timings.add_total_timing(Duration::from_millis(14));
|
||||||
|
|
||||||
|
let stats = timings.get_stats();
|
||||||
|
let (avg, std_dev) = stats.get(&SystemId::Total).unwrap();
|
||||||
|
|
||||||
|
// Should have 16ms average (16+18+14)/3 = 16ms
|
||||||
|
assert_close!(*avg, Duration::from_millis(16), "Total system average timing");
|
||||||
|
// Should have some standard deviation
|
||||||
|
assert!(
|
||||||
|
*std_dev > Duration::ZERO,
|
||||||
|
"Total system should have non-zero std dev with multiple measurements"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user