mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-08 18:08:05 -06:00
feat: add map struct, overhaul stored map representation
This commit is contained in:
@@ -1,12 +1,19 @@
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use std::rc::Rc;
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use sdl2::{
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render::{Canvas, Texture},
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video::Window,
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};
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use tracing::event;
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use crate::{
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constants::{BOARD, MapTile},
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animation::AnimatedTexture, constants::CELL_SIZE, direction::Direction, entity::Entity,
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modulation::SpeedModulator,
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animation::AnimatedTexture,
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constants::MapTile,
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constants::{CELL_SIZE, BOARD_OFFSET},
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direction::Direction,
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entity::Entity,
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map::Map,
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modulation::{SimpleTickModulator, TickModulator},
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};
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pub struct Pacman<'a> {
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@@ -15,20 +22,22 @@ pub struct Pacman<'a> {
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pub direction: Direction,
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pub next_direction: Option<Direction>,
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pub stopped: bool,
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map: Rc<Map>,
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speed: u32,
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modulation: SpeedModulator,
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modulation: SimpleTickModulator,
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sprite: AnimatedTexture<'a>,
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}
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impl Pacman<'_> {
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pub fn new<'a>(starting_position: Option<(i32, i32)>, atlas: Texture<'a>) -> Pacman<'a> {
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pub fn new<'a>(starting_position: (u32, u32), atlas: Texture<'a>, map: Rc<Map>) -> Pacman<'a> {
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Pacman {
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position: starting_position.unwrap_or((0i32, 0i32)),
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position: Map::cell_to_pixel(starting_position),
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direction: Direction::Right,
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next_direction: None,
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speed: 2,
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map,
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stopped: false,
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modulation: SpeedModulator::new(0.9333),
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modulation: SimpleTickModulator::new(0.9333),
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sprite: AnimatedTexture::new(atlas, 4, 3, 32, 32, Some((-4, -4))),
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}
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}
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@@ -41,9 +50,10 @@ impl Pacman<'_> {
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} else {
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self.sprite.render(canvas, self.position, self.direction);
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}
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}
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fn next_cell(&self) -> (i32, i32) {
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let (x, y) = self.direction.offset();
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pub fn next_cell(&self, direction: Option<Direction>) -> (i32, i32) {
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let (x, y) = direction.unwrap_or(self.direction).offset();
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let cell = self.cell_position();
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(cell.0 as i32 + x, cell.1 as i32 + y)
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}
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@@ -61,8 +71,8 @@ impl Entity for Pacman<'_> {
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}
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fn cell_position(&self) -> (u32, u32) {
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let (x, y) = self.position();
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(x as u32 / CELL_SIZE, y as u32 / CELL_SIZE)
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let (x, y) = self.position;
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((x as u32 / CELL_SIZE) - BOARD_OFFSET.0, (y as u32 / CELL_SIZE) - BOARD_OFFSET.1)
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}
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fn internal_position(&self) -> (u32, u32) {
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@@ -77,6 +87,17 @@ impl Entity for Pacman<'_> {
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self.direction = direction;
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self.next_direction = None;
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}
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let next = self.next_cell(None);
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let next_tile = self.map.get_tile(next).unwrap_or(MapTile::Empty);
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if !self.stopped && next_tile == MapTile::Wall {
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event!(tracing::Level::DEBUG, "Wall collision. Stopping.");
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self.stopped = true;
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} else if self.stopped && next_tile != MapTile::Wall {
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event!(tracing::Level::DEBUG, "Wall collision resolved. Moving.");
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self.stopped = false;
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}
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}
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if !self.stopped && self.modulation.next() {
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@@ -96,10 +117,5 @@ impl Entity for Pacman<'_> {
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}
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}
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}
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let next = self.next_cell();
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if BOARD[next.1 as usize][next.0 as usize] == MapTile::Wall {
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self.stopped = true;
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}
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}
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}
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