feat: item collection & collisions, pellet & energizer generation

This commit is contained in:
2025-08-11 22:45:36 -05:00
parent 02089a78da
commit 1dc8aca373
5 changed files with 194 additions and 2 deletions

95
src/entity/item.rs Normal file
View File

@@ -0,0 +1,95 @@
use crate::{
constants,
entity::graph::Graph,
error::EntityError,
texture::sprite::{Sprite, SpriteAtlas},
};
use sdl2::render::{Canvas, RenderTarget};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ItemType {
Pellet,
Energizer,
#[allow(dead_code)]
Fruit {
kind: FruitKind,
},
}
impl ItemType {
pub fn get_score(self) -> u32 {
match self {
ItemType::Pellet => 10,
ItemType::Energizer => 50,
ItemType::Fruit { kind } => kind.get_score(),
}
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[allow(dead_code)]
pub enum FruitKind {
Apple,
Strawberry,
Orange,
Melon,
Bell,
Key,
Galaxian,
}
impl FruitKind {
pub fn get_score(self) -> u32 {
match self {
FruitKind::Apple => 100,
FruitKind::Strawberry => 300,
FruitKind::Orange => 500,
FruitKind::Melon => 700,
FruitKind::Bell => 1000,
FruitKind::Key => 2000,
FruitKind::Galaxian => 3000,
}
}
}
pub struct Item {
pub node_index: usize,
pub item_type: ItemType,
pub sprite: Sprite,
pub collected: bool,
}
impl Item {
pub fn new(node_index: usize, item_type: ItemType, sprite: Sprite) -> Self {
Self {
node_index,
item_type,
sprite,
collected: false,
}
}
pub fn is_collected(&self) -> bool {
self.collected
}
pub fn collect(&mut self) {
self.collected = true;
}
pub fn get_score(&self) -> u32 {
self.item_type.get_score()
}
pub fn render<T: RenderTarget>(&self, canvas: &mut Canvas<T>, atlas: &mut SpriteAtlas, graph: &Graph) -> anyhow::Result<()> {
if !self.collected {
let node = graph
.get_node(self.node_index)
.ok_or(EntityError::NodeNotFound(self.node_index))?;
let position = node.position + constants::BOARD_PIXEL_OFFSET.as_vec2();
self.sprite.render(canvas, atlas, position)
} else {
Ok(())
}
}
}