docs: document many major functions, types, enums for important functionality

This commit is contained in:
2025-08-17 23:29:43 -05:00
parent 398d041d96
commit 12ee16faab
15 changed files with 290 additions and 62 deletions

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@@ -114,9 +114,11 @@ impl Audio {
}
}
/// Plays the "eat" sound effect.
/// Plays the next waka eating sound in the cycle of four variants.
///
/// If audio is disabled or muted, this function does nothing.
/// Automatically rotates through the four eating sound assets. The sound plays on channel 0 and the internal sound index
/// advances to the next variant. Silently returns if audio is disabled, muted,
/// or no sounds were loaded successfully.
#[allow(dead_code)]
pub fn eat(&mut self) {
if self.disabled || self.muted || self.sounds.is_empty() {
@@ -136,9 +138,11 @@ impl Audio {
self.next_sound_index = (self.next_sound_index + 1) % self.sounds.len();
}
/// Instantly mute or unmute all channels.
/// Instantly mutes or unmutes all audio channels by adjusting their volume.
///
/// If audio is disabled, this function does nothing.
/// Sets all 4 mixer channels to zero volume when muting, or restores them to
/// their default volume (32) when unmuting. The mute state is tracked internally
/// regardless of whether audio is disabled, allowing the state to be preserved.
pub fn set_mute(&mut self, mute: bool) {
if !self.disabled {
let channels = 4;
@@ -151,12 +155,19 @@ impl Audio {
self.muted = mute;
}
/// Returns `true` if the audio is muted.
/// Returns the current mute state regardless of whether audio is functional.
///
/// This tracks the user's mute preference and will return `true` if muted
/// even when the audio system is disabled due to initialization failures.
pub fn is_muted(&self) -> bool {
self.muted
}
/// Returns `true` if the audio system is disabled.
/// Returns whether the audio system failed to initialize and is non-functional.
///
/// Audio can be disabled due to SDL2_mixer initialization failures, missing
/// audio device, or failure to load any sound assets. When disabled, all
/// audio operations become no-ops.
#[allow(dead_code)]
pub fn is_disabled(&self) -> bool {
self.disabled