mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-16 12:12:35 -06:00
feat: pathfinding, ghost and blinky state, update dependencies
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88
src/ghosts/blinky.rs
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88
src/ghosts/blinky.rs
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use std::cell::RefCell;
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use std::rc::Rc;
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use sdl2::render::{Canvas, Texture};
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use sdl2::video::Window;
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use crate::{
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entity::Entity,
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ghost::{Ghost, GhostMode, GhostType},
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map::Map,
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pacman::Pacman,
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};
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pub struct Blinky<'a> {
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ghost: Ghost<'a>,
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}
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impl<'a> Blinky<'a> {
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pub fn new(
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starting_position: (u32, u32),
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body_texture: Texture<'a>,
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eyes_texture: Texture<'a>,
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map: Rc<RefCell<Map>>,
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pacman: Rc<RefCell<Pacman<'a>>>,
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) -> Blinky<'a> {
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Blinky {
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ghost: Ghost::new(
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GhostType::Blinky,
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starting_position,
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body_texture,
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eyes_texture,
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map,
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pacman,
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),
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}
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}
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/// Gets Blinky's chase target - directly targets Pac-Man's current position
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fn get_chase_target(&self) -> (i32, i32) {
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let pacman = self.ghost.pacman.borrow();
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(pacman.cell_position.0 as i32, pacman.cell_position.1 as i32)
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}
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pub fn set_mode(&mut self, mode: GhostMode) {
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self.ghost.set_mode(mode);
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}
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pub fn render(&mut self, canvas: &mut Canvas<Window>) {
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self.ghost.render(canvas);
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}
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}
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impl<'a> Entity for Blinky<'a> {
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fn position(&self) -> (i32, i32) {
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self.ghost.position()
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}
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fn cell_position(&self) -> (u32, u32) {
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self.ghost.cell_position()
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}
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fn internal_position(&self) -> (u32, u32) {
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self.ghost.internal_position()
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}
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fn is_colliding(&self, other: &dyn Entity) -> bool {
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self.ghost.is_colliding(other)
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}
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fn tick(&mut self) {
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self.ghost.tick()
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}
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}
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// Allow direct access to ghost fields
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impl<'a> std::ops::Deref for Blinky<'a> {
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type Target = Ghost<'a>;
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fn deref(&self) -> &Self::Target {
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&self.ghost
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}
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}
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impl<'a> std::ops::DerefMut for Blinky<'a> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.ghost
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}
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}
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3
src/ghosts/mod.rs
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3
src/ghosts/mod.rs
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@@ -0,0 +1,3 @@
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mod blinky;
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pub use blinky::Blinky;
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