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refactor: store common components & bundles in 'common' submodule, move others directly into relevant files, create 'animation' submodule
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@@ -2,7 +2,7 @@
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use pacman::{
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game::ATLAS_FRAMES,
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map::direction::Direction,
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systems::components::Ghost,
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systems::Ghost,
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texture::sprites::{FrightenedColor, GameSprite, GhostSprite, MazeSprite, PacmanSprite},
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};
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