mirror of
https://github.com/Xevion/Pac-Man.git
synced 2025-12-09 14:07:57 -06:00
refactor: store common components & bundles in 'common' submodule, move others directly into relevant files, create 'animation' submodule
This commit is contained in:
@@ -1,9 +1,5 @@
|
||||
use bevy_ecs::{entity::Entity, system::RunSystemOnce, world::World};
|
||||
use pacman::systems::{
|
||||
blinking::{blinking_system, Blinking},
|
||||
components::{DeltaTime, Renderable},
|
||||
Frozen, Hidden,
|
||||
};
|
||||
use pacman::systems::{blinking_system, Blinking, DeltaTime, Frozen, Hidden, Renderable};
|
||||
use speculoos::prelude::*;
|
||||
|
||||
mod common;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
use pacman::{
|
||||
game::ATLAS_FRAMES,
|
||||
map::direction::Direction,
|
||||
systems::components::Ghost,
|
||||
systems::Ghost,
|
||||
texture::sprites::{FrightenedColor, GameSprite, GhostSprite, MazeSprite, PacmanSprite},
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user