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chore: remove unused animation pausing methods
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@@ -123,16 +123,6 @@ impl<'a> AnimatedAtlasTexture<'a> {
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}
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}
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pub fn pause(&mut self) {
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self.paused = true;
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}
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pub fn resume(&mut self) {
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self.paused = false;
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}
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pub fn is_paused(&self) -> bool {
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self.paused
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}
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pub fn set_color_modulation(&mut self, r: u8, g: u8, b: u8) {
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self.atlas.set_color_modulation(r, g, b);
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}
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