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fix: allow Window events, allows proper logical canvas resizing
You have no idea how much pain this has been causing me.
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@@ -128,7 +128,7 @@ impl Game {
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EventType::TextInput,
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EventType::TextEditing,
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EventType::Display,
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EventType::Window,
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// EventType::Window,
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EventType::MouseWheel,
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// EventType::MouseMotion,
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// EventType::MouseButtonDown, // Enable for desktop touch testing
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