diff --git a/README.md b/README.md new file mode 100644 index 0000000..7f057a9 --- /dev/null +++ b/README.md @@ -0,0 +1,9 @@ +# Climb + +A simple project for testing out how to use Shaders in Unity. + +There is not much to see, but you'll find a 2D Heatmap with values generated from Perlin Noise. + +RGB color values are generated from a simple heatmap image I found, and a simple Python script is used to extract and print them out. + +![Scrolling Perlin Noise Heatmap](./perlin_heatmap.gif) \ No newline at end of file diff --git a/perlin_heatmap.gif b/perlin_heatmap.gif new file mode 100644 index 0000000..4aed4ab Binary files /dev/null and b/perlin_heatmap.gif differ