Boids
Built with ❤︎ by Xevion

**Boids** is a simple simulation project dedicated to showcasing the flocking algorithm (known as *Boids*) in a fun and accessible format, complete with sliders, buttons and dropdowns to allow maximum customization. ## Features - Customizable simulation weights - Handles up to 750 boids simultaneously on modern systems! - Smoothly animated and simple customization menu - Clean and informative about menu - Boid tracking with field of view visuals (Space) - Performance statistics (CTRL+H, CTRL+G)

Boids attempt to cohesively move together by each individually doing the same thing: move towards the center of the flock, align to the average heading of the flock, and keep a certain distance from eachother.
## Installation To download a release, check the [Releases](https://github.com/Xevion/Boids/releases) section and download the appropriate build. **Boids** is built on the Unity Engine, and thus should be fully compatible across Windows, Mac & Linux without trouble. ## Disclaimer *Note: Boids is extremely early in it's development and only has a fraction of the features I want it to have. Current releases are most definitely not even close to what I want Boids to look like. Additionally, I'm very inexperienced with Unity, and even worse with providing Builds to users. If a Build doesn't function, you'll have better luck loading the project and building yourself, likely.*