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https://github.com/Xevion/Boids.git
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fix boids escaping edge wrappinig using Centering Velocity to force return to Rectangle, move velocity limiting logic into Util, abs vector function
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@@ -173,7 +173,7 @@ Camera:
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far clip plane: 1000
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field of view: 60
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orthographic: 1
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orthographic size: 22.68
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orthographic size: 25
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m_Depth: -1
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m_CullingMask:
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serializedVersion: 2
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@@ -232,17 +232,18 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 7d72224fef7a4fb4a998b0980fe0eb77, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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boidCount: 208
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boidGroupRange: 5
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boidCount: 100
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boidGroupRange: 3.6
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boidStartVelocity: 0.05
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boidVelocityLimit: 0.8
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separationRange: 2.3
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boidVelocityLimit: 0.3
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separationRange: 2.8
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separationBias: 0.01
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alignmentBias: 0.01
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cohesionBias: 0.01
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alignmentBias: 0.05
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cohesionBias: 0.05
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localFlocks: 1
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boidObject: {fileID: 1737515784064720040, guid: 23e1eaaf69d4ef342ac3ef9590f6c642,
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type: 3}
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boids: []
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cam: {fileID: 519420031}
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--- !u!4 &1321165554
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Transform:
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m_ObjectHideFlags: 0
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