More cleanup making code cleaner, made Rectangle Boundaries automatically size to camera's view, automatic random boid placement, value tweaking

This commit is contained in:
Xevion
2020-05-16 22:01:15 -05:00
parent 2dffcdcf3b
commit aaec1923eb
7 changed files with 236 additions and 42 deletions

View File

@@ -8,14 +8,18 @@ EditorSettings:
m_SerializationMode: 2
m_LineEndingsForNewScripts: 2
m_DefaultBehaviorMode: 1
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 4
m_SpritePackerPaddingPower: 1
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef
m_ProjectGenerationRootNamespace:
m_UserGeneratedProjectSuffix:
m_CollabEditorSettings:
inProgressEnabled: 1
m_EnableTextureStreamingInEditMode: 1
m_EnableTextureStreamingInPlayMode: 1
m_AsyncShaderCompilation: 1