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update README with disclaimer
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<a href=""><img src="/banner.jpeg" alt="Boids" width="600"></a>
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<a href=""><img src="/banner.jpeg" alt="Boids" width="600"></a>
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<br>
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<br>
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<sub>
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Built with ❤︎ by <a href="https://github.com/Xevion">Xevion</a>
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Built with ❤︎ by <a href="https://github.com/Xevion/">Xevion</a>
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</sub>
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</div>
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</div>
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**Boids** is a simple simulation project dedicated to showcasing the flocking algorithm (known as *Boids*) in fun and accessible format, complete with sliders, buttons and dropdowns to allow maximum customization.
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**Boids** is a simple simulation project dedicated to showcasing the flocking algorithm (known as *Boids*) in fun and accessible format, complete with sliders, buttons and dropdowns to allow maximum customization.
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To download a release, check the [Releases](https://github.com/Xevion/Boids/releases) section and download the appropriate build. **Boids** is built on the Unity Engine, and thus should be fully compatible across a myriad of platforms (although I do not provide Android builds).
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To download a release, check the [Releases](https://github.com/Xevion/Boids/releases) section and download the appropriate build. **Boids** is built on the Unity Engine, and thus should be fully compatible across a myriad of platforms (although I do not provide Android builds).
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*Note: Boids is extremely early in it's development and only has a fraction of the features I want it to have. Current releases are most definitely not even close to what I want Boids to look like. Additionally, I'm very inexperienced with Unity, and even worse with providing Builds to users. If a Build doesn't function, you'll have better luck loading the project and building yourself, likely.*
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