diff --git a/Boids/Assets/Scripts/BoidController.cs b/Boids/Assets/Scripts/BoidController.cs index b5bbee8..c3010d6 100644 --- a/Boids/Assets/Scripts/BoidController.cs +++ b/Boids/Assets/Scripts/BoidController.cs @@ -75,7 +75,7 @@ public class BoidController : MonoBehaviour { // Focus on the boid in scene view when one is focused #if UNITY_EDITOR - if(focusedBoid != null) + if(focusedBoid != null && SceneView.lastActiveSceneView != null) SceneView.lastActiveSceneView.LookAtDirect(focusedBoid.transform.position, Quaternion.identity); #endif }