Pipfile and arcade window

This commit is contained in:
Cameron Smart
2020-04-15 22:53:35 -07:00
commit 8f80548ddd
2 changed files with 50 additions and 0 deletions

39
platformer.py Normal file
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import arcade
# Constants
SCREEN_WIDTH = 1000
SCREEN_HEIGHT = 650
SCREEN_TITLE = "Platformer"
class MyGame(arcade.Window):
"""
Main application class.
"""
def __init__(self):
# Call the parent class and set up the window
super().__init__(SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_TITLE)
arcade.set_background_color(arcade.csscolor.CORNFLOWER_BLUE)
def setup(self):
""" Set up the game here. Call this function to restart the game. """
pass
def on_draw(self):
""" Render the screen. """
arcade.start_render()
# Code to draw the screen goes here
def main():
""" Main method """
window = MyGame()
window.setup()
arcade.run()
if __name__ == "__main__":
main()